Pricing

Pay for device-minutes, not a device farm.

Start free with one runner and 200 device-minutes a month. Upgrade for more parallel devices, longer sessions and retained recordings — no seats to buy before you have a team.

Pricing

Start with Hobby. Scale when your team does.

Hobby is free forever with 200 device-minutes a month. Personal adds a second runner for side-by-side testing, 1,000 minutes and 60-minute sessions; Team adds five runners, five seats, 3,600 minutes and unlimited session length. Enterprise is contracted capacity with an SLA.

Hobby
Free forever
For your first build and your next side project.
$0/ mo

Free forever · no card

Included1 runner · 1 seat · 200 device-minutes
  • 1 parallel runner
  • 200 device-minutes / month
  • 15-minute sessions · 3-minute idle stop
  • 1 seat · 7-day history
  • 2 GB build storage
  • 1 share link (24h) · live Logcat
  • Community support
Personal
Cancel anytime
For solo developers, freelancers and demo-heavy work.
$190/ yr

Billed yearly · save $38

Included2 runners · 1 seat · 1,000 device-minutes
  • 2 parallel runners
  • 1,000 device-minutes / month
  • 60-minute sessions · 10-minute idle stop
  • 1 seat · 30-day history
  • 25 GB build storage
  • 5 share links · logcat and video downloads
  • Email support
Team
Recommended for teams
For a mobile team running a suite on every pull request.
$990/ yr

Billed yearly · save $198

Included5 runners · 5 seats · 3,600 device-minutes
  • 5 parallel runners
  • 3,600 device-minutes / month
  • Unlimited session length · 15-minute idle stop
  • 5 seats · 90-day history
  • 100 GB build storage
  • Unlimited share links and API keys
  • Crash reports, webhooks and priority support
Enterprise
Sales-assisted
For regulated teams needing contracted capacity.
Custom

Annual contract · Talk to sales

Included25+ runners · unlimited seats · contracted minutes
  • 25+ parallel runners
  • Unlimited seats
  • Contracted device-minutes
  • Dedicated / isolated capacity
  • Security review and DPA
  • Named support
  • Annual contract

What a 10-minute run costs

A run that holds a device for 10 minutes uses 10 device-minutes. Billing starts when the device is ready, not while it boots.

Hobby
20 runs
200 minutes, then a hard stop
Personal
100 runs
Then $0.15 per run, capped at $25/mo
Team
360 runs
Then $0.10 per run, capped at $250/mo

Prices in USD, excluding VAT · Overage is metered and capped · Cancel anytime

How billing works

Three limits, no surprises.

Every plan is defined by the same three numbers, so you can compare without reading a feature matrix.

Device-minutes

A minute of a reserved, ready device. Booting and failed boots are free; idle time counts. Allowances reset on the first day of the UTC month.

Parallel runners

One live device per runner. A second session beyond the limit is refused immediately with HTTP 429 — there is no queue and no silent overspend.

Overage caps

Hobby stops at its allowance. Personal and Team meter overage up to a monthly cap, so a runaway pipeline cannot produce an unbounded invoice.

Full definitions and overage rates live in Plans and limits.

FAQ

Pricing questions, answered.

The things buyers ask before putting a pipeline on a new device cloud: what runs, what it costs, and what happens to the data.

Still deciding? Talk to us about contracted capacity, or read security and data handling.

Neither. Android runs as a container on ARM64 server hardware, so your APK loads real arm64-v8a native libraries against the Android framework. There is no device model, no hypervisor and no handset. It is Android only — there is no iOS support.

Start free

Start free, then pay only for the devices you hold.

Hobby includes one runner and 200 device-minutes a month with no card. Move to Personal or Team when a suite needs more parallel devices or a longer session.